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Limbo
Limbo Could Have Been On PSN First
Written Monday, July 16, 2012 By Richard Walker
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Sony could have had Limbo as a timed PSN exclusive had the platform-holder not wanted to retain the rights to the IP, SCE has revealed. Talking at the Develop Conference in Brighton last week, Sony Computer Entertainment Executive Producer Pete Smith admitted that talks had been held with Limbo dev Playdead about releasing the game exclusively on the PlayStation Network.

Negotiations for PSN exclusivity failed when Sony insisted on keeping hold of the IP rights to Limbo, which went on to sell over a million copies, releasing first on the Xbox Live Arcade in 2010. Limbo achieved 300,000 downloads on XBLA in its first month alone. The game also sold well on PSN when it released in 2011, but it could have potentially performed better had it released on the platform first.

"There are obvious benefits to keeping it, but also to giving it up: you're way more likely to get the deal," Smith explained with regards to IP rights. "Remember: 100 per cent of nothing is nothing. A publisher is much more likely to commit to marketing and merchandising if they own the IP."

[Via Edge Online]




 
 

User Comments
 
Forum Posts: 7
Comment #1 by Basketballgaz
Monday, July 16, 2012 @ 01:27:58 PM
(0) 
IT'S ALL BUSINESS!

 
Forum Posts: 294
Comment #2 by brandaman69
Monday, July 16, 2012 @ 01:28:34 PM
(0) 
as long as we got it it does not matter but this is still disappointing in a way

 
Forum Posts: 8
Comment #3 by SweGabe
Monday, July 16, 2012 @ 01:47:42 PM
(-2
So what, the timed exclusive on Xbox was only because Playdead was butthurt by Sony?

 
Forum Posts: 4290
Comment #4 by diskdocx
Monday, July 16, 2012 @ 01:56:01 PM
(4
@#3 - No it's because Microsoft allowed Playdead to keep the rights to their game. Probably gave them more money to release it as an exclusive on the 360 first.

Can't blame Playdead here. One company wants to take the property in order to publish the game, other lets you keep it. Which choice would you ake?

 
Forum Posts: 29469
Comment #5 by mjc0961
Monday, July 16, 2012 @ 01:58:00 PM
(0) 
Fuck you Smith. Playdead was right not to surrender their IP. Especially to Sony who barely advertises any games they publish, regardless of if they own the IP or not. The only way Sony will advertise your game properly is it's called Uncharted.

 
Forum Posts: 691
Comment #6 by Shirokurou
Monday, July 16, 2012 @ 02:15:06 PM
(1
Meh...

 
Forum Posts: 4290
Comment #7 by diskdocx
Monday, July 16, 2012 @ 02:27:12 PM
(-1
@#5 - Plus, don't you think the only reason Sony wanted the IP was because they thought they had something of value? Lots of games get released on both platforms without issue.

Sounds like Sony thought this was going to be a hit, and got greedy. Microsoft then offered a sweeter deal, and got the exclusive.

Sounds like Sony ended up getting butthurt :)

 
Forum Posts: 521
Comment #8 by Totavier
Monday, July 16, 2012 @ 03:15:49 PM
(0) 
Hmmm... interesting, this must be one of the principal reasons of why we don't see much indie games on PSN....

I know this is "bussiness", but this way how is implement sounds like an "extortion" (or blackmail) for me, i think that Sony must change their mind in this decisions and just leave the indies developers in publish their games normally (like: if is multi-plattform = good, if is timed exclusive for the PS3 = better)

 
Forum Posts: 40
Comment #9 by DignifiedTuna
Monday, July 16, 2012 @ 03:33:24 PM
(0) 
It's always a shame when stuff like this gets in the way of games reaching certain consoles. At least PS3 finally got it.

 
Forum Posts: 15
Comment #10 by DSB1983
Monday, July 16, 2012 @ 04:08:37 PM
(0) 
@5: Who's Smith?

 
Forum Posts: 2445
Comment #11 by c1ned1ne
Monday, July 16, 2012 @ 04:13:15 PM
(0) 
@10: Did you read the article?
Sony Computer Entertainment Executive Producer Pete Smith

@5: I think Sony does a pretty good job in advertising games I am totally uninterested in ;) p.e. Journey

 
Forum Posts: 284
Comment #12 by drkrZEN
Monday, July 16, 2012 @ 05:05:38 PM
(0) 
Meh, no big deal, I say. It still came to the PSN and it was only an okay game.

 
Forum Posts: 96
Comment #13 by bmxnick76
Monday, July 16, 2012 @ 07:35:48 PM
(1
@10 read the article and not just the comments. May answer your question.

 
Forum Posts: 2964
Comment #15 by dante_kinkade
Monday, July 16, 2012 @ 09:35:17 PM
(0) 
awww someone else said it first *grumbles then does a meh anyways* XD

 
Forum Posts: 668
Comment #16 by Lyrikk
Monday, July 16, 2012 @ 11:32:29 PM
(-1
Lol and it goes on and on and on. I love Playstation but Sony really needs to give Playstation (or at least PSN) more attention then they do and they need to stop treating Small companies or Indie Dev's like they own them this way... PSN would be more like Steam and even Xbox Live with downloadable content if they did and PSN would thrive a bit more for it.

Oh well... Maybe the PS4 will pan out better then the PS3 did, learn from your mistakes Sony ... For the love of god lol.

 
Forum Posts: 369
Comment #17 by Darthtoxicity
Tuesday, July 17, 2012 @ 12:24:36 AM
(-1
Limbo was bad.

 
Forum Posts: 1
Comment #18 by burgermike92
Tuesday, July 17, 2012 @ 12:29:51 AM
(0) 
@17 What are you talking about? Limbo was amazing.

 
Forum Posts: 72
Comment #19 by FearlessSasuke
Tuesday, July 17, 2012 @ 01:04:39 AM
(0) 
Seems like an asshole move, but in the end everyone got to enjoy this great game :D

 
Forum Posts: 521
Comment #20 by Totavier
Tuesday, July 17, 2012 @ 01:07:51 AM
(0) 
@17: Same here, if you are talking about:

The place: Yes!
The videogame: No!

 
Forum Posts: 68170
Comment #21 by Terminator
Tuesday, July 17, 2012 @ 05:00:11 AM
(-1
This is just another sign that Sony is getting greedy and doesn't really care about us gamers :(.

 
Forum Posts: 1376
Comment #22 by Nakatomi_Uk
Tuesday, July 17, 2012 @ 06:25:25 AM
(0) 
They had every right to keep it, its about time small devs kept what they create and not give up to the big corps like Sony, remember years ago there was loads of devs now there's hardly no one thanks to the like of MICROSOFT, SONY, ACTIVISION, EA all the small devs that made great games from my childhood have gone and the big fish swallowed them up chewed them to pieces and killed them off one by one.

WELL DONE PLAYDEAD

 
Forum Posts: 2964
Comment #23 by dante_kinkade
Tuesday, July 17, 2012 @ 09:09:17 PM
(0) 
Just because Sony wanted the rights to it isnt a bad thing, they just needed to know when to stop pushing, just look at the groups they have been helping over all, like thatgamecompany with the help of sony made some amazingly breathtaking games, and then plastic with Datura another great and very unique game.

Oh and people who say that sony doesnt pay attention to the psn, remember they have been putting out a good amount of games for it of late and still are making some.


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Game Info
Developer:
Playdead
Publisher:
Playdead
Genre:

Release:

US July 19, 2011
Europe July 20, 2011
Japan August 04, 2011

Players: 1
ESRB: Teen
Collection:893
Wishlist:87
 
 
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