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Transistor

Transistor Trophies
Risk()
Complete five encounters with all 10 Limiters in use.

Limiters are Functions you unlock that give you bonus XP, at the cost of certain negative battle effects. You unlock them by leveling up, so you won’t be able to earn Risk() until New Game +. Enemy combinations are random in playthrough 2, so if you die in an encounter, just restart and you will probably a different assortment of enemies. Depending on where you get your tenth limiter a good place to do all 10 would be right after the battle with Sybil. There are a number of areas in a row that shouldn’t be too hard to manage with all the Limiters active. Just make sure you know your setup and have a Function equipped that can easily destroy the shields around Cells, because if you don’t grab them when they spawn you can really screw yourself over due to the fact that most of them spawn the same enemy again that the cell came from. Having Crash() or a Function that stuns with crash active on it is a fairly good idea, as you can stun-lock most enemies, especially if you also have Bounce() stacked to allow the attacks to chain to different enemies. Once you earn Risk() feel free to take the Limiters off, or leave on any you feel comfortable with to speed up your leveling to get to 24 for One().

 
 
User Comments
 Comment #1 by KSJosh
Thursday, May 22, 2014 @ 01:01:57 AM

Does anyone know if this has to be consecutive? I would hope not.

 Comment #2 by Rikomi
Thursday, May 22, 2014 @ 07:32:09 AM

It doesn't have to be consecutive (mine popped after turning off limiters so I could recharge functions)

 Comment #3 by Chaosdrakon1
Monday, November 17, 2014 @ 07:40:08 AM

It doesn't have to be in a row. I found the easiest way was to beat the game twice than on the third playthrough turn them all on, and win the next 5 rounds. enemies are still pretty easy in the beginning so its not really a challenge.

 Comment #4 by LipstickOnMe
Friday, February 13, 2015 @ 08:50:16 PM

I have to say the easiest way to do this is wait till Level 24 NOT right after Sybil as most ppl read and attempt. You want to stack BOUNCE as your main weapon with CRASH and TAP as the subs. This will stun an enemy with just enough time for u to spame X (or whatevr button u set it as) to keep using it stunning them stealing a bit of their health etc. Id also equip a second CRASH in a passive slot a second TAP in a passive slot and a JAUNT in a passive slot to help with health and turn recovery time (if u have to use turn with this method u can spam and not really) I also equiped PING in a main slot with JAUNT as a sub just to get rid of the haircuts thrown by the Mans. The best place to get this trophy is after the SPINE when jumping along the high rises. One of these ledges is just bad c

 Comment #5 by Pyrophreek
Wednesday, March 04, 2015 @ 07:37:16 AM

http://www.playstationtrophies.org/forum/transistor/260702-most-overpowered-function-set-up-easy-risk-goodbye.html

Check the link, that set up makes this trophy a cake walk along with the others!


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Game Info
Developer:
Supergiant Games
Publisher:
Supergiant Games
Genre:

Release:

US May 20, 2014
Europe May 21, 2014

Resolution: 720p, 1080p
Players: 1
ESRB: Teen
Collection:723
Wishlist:39
 
 
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