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Transistor

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Performance()
Complete each Performance Test.

Performance Tests have you facing spawning waves of enemies through 7 different tests. Each level an increasing number of waves, with the final level being 16 waves long. The catch here is that the game randomly gives you a selection of Functions to used, with more being added each wave. This makes this possibly the hardest part of the game, depending on the functions you get in each Test. Because of the random Functions each attempt at these tests will be different, meaning there is no one exact strategy for them. Crash() can become your best friend depending on what you are given, as in most of the Tests you can stun-lock groups of enemies if you also have Bounce(), as using crash with this will chain the attack to other close enemies.

You won’t be able to finish all the performance tests until your second playthrough.

 
 
User Comments
 Comment #1 by johnmgd
Wednesday, February 11, 2015 @ 01:44:09 AM

These were the hardest tests for me but I found a good strategy. If you get the Load function put it in a passive slot, you'll spit out an explosive packet like every 10 seconds. Then AFTER you kill all enemies in a wave but BEFORE using the access point, run around and place them around the area. You can place up to 5 and they'll still be there when you're done configuring functions. The packets are extremely powerful and helped me a lot!

 Comment #2 by 1000Needles
Saturday, May 07, 2016 @ 04:52:41 AM

^nice idea!


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Game Info
Developer:
Supergiant Games
Publisher:
Supergiant Games
Genre:

Release:

US May 20, 2014
Europe May 21, 2014

Resolution: 720p, 1080p
Players: 1
ESRB: Teen
Collection:723
Wishlist:39
 
 
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